Nick selected for Lodestars 2023

In June, Nick was selected for Film London’s 2023 annual list honouring the innovative creators and practitioners to watch from across the capital.  With Lodestars known for their inspiration and guidance, the list celebrates those within Film, TV and Games who shine with outstanding creativity or craftsmanship, tipped to go on to ever greater works […]

Interview for the San Clemente podcast

For the launch of Poetry Games, I was invited to talk to Grace Shackleton about curating the exhibition and championing interactive writing for San Clemente Magazine’s podcast.  Listen to the episode below. Somehow the conversation led to discussing watching Hamlet in real time, making The Queue: The Show and petting the dog in games! Turns out […]

Publication in Footprints (Broken Sleep)

My poem Doomscrolling as Dowsing for Reports of the First Impact has been published in Broken Sleep Books’ ecopoetry anthology Footprints: an Anthology of New Ecopoetry.  You can get the book here.

After Triumph selected for Indiepocalypse #22

After Triumph, my text-based tarot-reading walking simulator is part of the great games anthology Indiepocalypse. I highly recommend you get this issue and all other issues of Indiepocalypse as they’re doing amazing things for indie games culture.  Indiepocalypse #22 You can also just play After Triumph here

Killscreen: Magnification Game

Nick was invited by Killscreen Magazine to present a couple of game prompts for readers to try at home. They presented a pair of game activities that could completed without any prior game knowledge and without needing any additional tools or game pieces.  The first is Magnification Game which can be read here.

Killscreen: Chrome Dino

Nick was invited by Killscreen Magazine to present a couple of game prompts for readers to try at home. They presented a pair of game activities that could completed without any prior game knowledge and without needing any additional tools or game pieces.  The second is Chrome Dino, which can be read here.

Featured Interview for Killscreen

“Memory, loss, dreams, and isolation—these are just a few themes that game designer, artist, and producer Nick Murray seeks to address. While these are heavy subjects, Nick’s work carries a levity to its form—whether it’s through a Tamagotchi seance or a magical analog telephone. This makes for an emotional depth that captures what it is […]

Overland – Unknowable Anthropofauna

The creatures in Finji’s Overland are, from the outset, unknowable. They’re not adversaries or purposeful antagonists. They just exist, without telegraphing their motives or desires. They don’t even have recognisable faces, reinforcing the alien-ness of their existence and actions. As opposed to the typical invading alien that descends from a darkened sky, they tunnel up […]

Feature on BBC Click

Even though Now Play This 2021 was online, I got the chance to see Somerset House briefly for an interview with Christina Criddle for BBC Click. We talked about what an online festival can be, how games can be used to highlight the climate crisis, and to show off some of the great games we […]