Walk Cycles Water Cycles

Walk Cycles / Water Cycles “REC1: For the next few moments you will be able to witness a moment from another time, from the recent past. Your walking partner is making the shift, but you will be the observer.” Walk Cycles / Water Cycles is an attempt to draw out and highlight the interpersonal, communal […]
Ebbing

Ebbing “When certain conditions (p12) present themselves (p18), forgotten things can be revealed. Geological (p26), political, technological – human. The final condition for this particular situation, is you.” Ebbing: A Primer for Becoming a Fluid Body is a historical walking performance for one, a game manual, a poetry sequence and a speculative fiction. Using light roleplay […]
Tamagotchi Seance #2

Tamagotchi Seance #2 Reach back through that path of hyperlinks and your map of unclosed tabs. Find your old companion, long since dead, and ask what the world looks like from the beyond. Tamagotchi Seance #2 is a love letter to, and a eulogy for, your long gone, digital pets. Part glitch poetic, part occult […]
Tamagotchi and Death Micro Talk

Tamagotchis and Death: Micro Talk In January 2023, Nick was invited to the Arcadia games festival and conference in Dundee, Scotland. As part of this they gave a microtalk on Tamagotchis and how death is used in the digital pet’s life cycle. This five minute talk led to a full length presentation that Nick has […]
The Grannies

The Grannies “ the glitchy event horizon of Rockstar’s virtual-western epic” – The Guardian A documentary short film. A group of players venture beyond the boundaries of the videogame Red Dead Online (Rockstar Games, 2018). Peeking behind the curtain of the game’s virtual world they discover a captivating and ethereal space that reveals the humanity […]
Interview for the San Clemente podcast

For the launch of Poetry Games, I was invited to talk to Grace Shackleton about curating the exhibition and championing interactive writing for San Clemente Magazine’s podcast. Listen to the episode below. Somehow the conversation led to discussing watching Hamlet in real time, making The Queue: The Show and petting the dog in games! Turns out […]
Local Water – Careful Networks

Local Water “The promontory of our everyday turned upside down. Inverted so as to make water newly familiar.” Spanning hundreds of years, from the Anglo-Saxon settlement of Ludenwic, through the contemporary domestic setting of a council flat in the shadow of gentrification, to a flooded future of speculative architecture, Local Water is part poetic journey […]
After Triumph selected for Indiepocalypse #22

After Triumph, my text-based tarot-reading walking simulator is part of the great games anthology Indiepocalypse. I highly recommend you get this issue and all other issues of Indiepocalypse as they’re doing amazing things for indie games culture. Indiepocalypse #22 You can also just play After Triumph here
Tamagotchi Seance selected for HOAX publication

My text-based digipet afterlife communicator Tamagotchi Seance has been selected for HOAX Publication. Presented on their front page for a whole month you can see it here.
After Triumph

After Triumph After Triumph is a walk across an uncanny landscape. A text-based tarot-reading walking simulator. The walk is long, but the game is short. (approximately five minutes to get through to an ending.) The game plays as a journey and also a reading of the major arcana. Each half sort of divines the other. […]